FundedBlock Team
Performance & HostingWe host game servers with a focus on stability and smooth gameplay. Share your game, mod list, and player count — we’ll suggest a clean setup.
“Lag” isn’t one problem — it’s usually a mix of CPU spikes, overloaded worlds, too many entities, heavy mods, or bad configuration. This guide is a practical checklist we use when helping customers optimize Minecraft, Palworld, Rust, ARK, DayZ, Project Zomboid, Valheim, 7 Days to Die and more.
“Most lag fixes aren’t expensive — they’re small changes that remove hidden bottlenecks.”
Use this as a step-by-step: apply 2–3 changes, test, then continue. Don’t change 20 things at once or you won’t know what actually helped.
1) Identify the type of lag:
• Server TPS / stutters = CPU / world processing issue.
• Rubberbanding = network / tick spikes.
• Long saves / restart slow = disk I/O or huge save files.
2) Reduce entity count (biggest win):
Farms, mobs, dinos, bases, vehicles, dropped items… they add up.
Limit spawn rates, clean unused areas, and avoid massive “always loaded” farms.
3) Pre-generate / limit world expansion:
Generating new chunks is expensive in Minecraft, ARK, and some survival games.
If your community explores a lot, pregenerating chunks or limiting map size helps.
4) Keep plugins/mods lean:
If you have 40+ mods/plugins, you’re likely running redundant features.
Remove “nice-to-have” mods first. Test after each removal.
5) Schedule restarts (stability over time):
Many games get slower after hours/days due to memory fragmentation and growing saves.
A daily restart window (low-traffic time) keeps performance consistent.
More quick wins:
6) Lower view distance / simulation distance where applicable (Minecraft).
7) Keep backups enabled — but don’t run them every 5 minutes on huge worlds.
8) Avoid heavy tasks during peak hours (updates, big wipes, migrations).
9) Use autowipe schedules for Rust communities to keep saves manageable.
10) For Zomboid/Valheim: clean abandoned bases and unused regions.
11) For ARK: limit breeding/structure spam and tame counts.
12) If your server is constantly at 90–100% CPU, it’s time to upgrade plans.
We host game servers with a focus on stability and smooth gameplay. Share your game, mod list, and player count — we’ll suggest a clean setup.

Diego
Feb 10, 2026 ReplyEntity count tip fixed my Minecraft TPS drops. Pregenerating chunks next.